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test-array_oset.c

/* Test of ordered set data type implementation.
   Copyright (C) 2006-2007 Free Software Foundation, Inc.
   Written by Bruno Haible <bruno@clisp.org>, 2007.

   This program is free software; you can redistribute it and/or modify
   it under the terms of the GNU General Public License as published by
   the Free Software Foundation; either version 2, or (at your option)
   any later version.

   This program is distributed in the hope that it will be useful,
   but WITHOUT ANY WARRANTY; without even the implied warranty of
   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
   GNU General Public License for more details.

   You should have received a copy of the GNU General Public License
   along with this program; if not, write to the Free Software Foundation,
   Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.  */

#include <config.h>

#include "gl_array_oset.h"

#include <stdio.h>
#include <stdlib.h>
#include <string.h>

#include "gl_array_list.h"
#include "progname.h"

static const char *objects[30] =
  {
    "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o",
    "p", "q", "r", "s", "t", "u", "v", "w", "x", "y", "z", "<", ">", "[", "]"
  };

#define SIZEOF(array) (sizeof (array) / sizeof (array[0]))
#define ASSERT(expr) \
  do                                                       \
    {                                                      \
      if (!(expr))                                               \
        {                                                  \
          fprintf (stderr, "%s:%d: assertion failed\n", __FILE__, __LINE__); \
          abort ();                                              \
        }                                                  \
    }                                                      \
  while (0)
#define RANDOM(n) (rand () % (n))
#define RANDOM_OBJECT() objects[RANDOM (SIZEOF (objects))]

static void
check_equals (gl_oset_t set1, gl_list_t set2)
{
  size_t n = gl_oset_size (set1);
  gl_oset_iterator_t iter1;
  gl_list_iterator_t iter2;
  const void *elt1;
  const void *elt2;
  gl_list_node_t node2;
  size_t i;

  iter1 = gl_oset_iterator (set1);
  iter2 = gl_list_iterator (set2);
  for (i = 0; i < n; i++)
    {
      ASSERT (gl_oset_iterator_next (&iter1, &elt1));
      ASSERT (gl_list_iterator_next (&iter2, &elt2, &node2));
      ASSERT (elt1 == elt2);
    }
  ASSERT (!gl_oset_iterator_next (&iter1, &elt1));
  ASSERT (!gl_list_iterator_next (&iter2, &elt2, &node2));
  gl_oset_iterator_free (&iter1);
  gl_list_iterator_free (&iter2);
}

static void
check_all (gl_oset_t set1, gl_list_t set2)
{
  check_equals (set1, set2);
}

int
main (int argc, char *argv[])
{
  gl_oset_t set1;
  gl_list_t set2;

  set_program_name (argv[0]);

  /* Allow the user to provide a non-default random seed on the command line.  */
  if (argc > 1)
    srand (atoi (argv[1]));

  {
    size_t initial_size = RANDOM (20);
    size_t i;
    unsigned int repeat;

    /* Create set1.  */
    set1 = gl_oset_create_empty (GL_ARRAY_OSET, (gl_setelement_compar_fn) strcmp, NULL);

    /* Create set2.  */
    set2 = gl_list_create_empty (GL_ARRAY_LIST, NULL, NULL, NULL, false);

    check_all (set1, set2);

    /* Initialize them.  */
    for (i = 0; i < initial_size; i++)
      {
        const char *obj = RANDOM_OBJECT ();
        ASSERT (gl_oset_add (set1, obj)
              == (gl_sortedlist_search (set2, (gl_listelement_compar_fn)strcmp, obj) != NULL
                ? false
                : (gl_sortedlist_add (set2, (gl_listelement_compar_fn)strcmp, obj), true)));
        check_all (set1, set2);
      }

    for (repeat = 0; repeat < 100000; repeat++)
      {
        unsigned int operation = RANDOM (3);
        switch (operation)
          {
          case 0:
            {
              const char *obj = RANDOM_OBJECT ();
              ASSERT (gl_oset_search (set1, obj)
                  == (gl_sortedlist_search (set2, (gl_listelement_compar_fn)strcmp, obj) != NULL));
            }
            break;
          case 1:
            {
              const char *obj = RANDOM_OBJECT ();
              ASSERT (gl_oset_add (set1, obj)
                  == (gl_sortedlist_search (set2, (gl_listelement_compar_fn)strcmp, obj) != NULL
                    ? false
                    : (gl_sortedlist_add (set2, (gl_listelement_compar_fn)strcmp, obj), true)));
            }
            break;
          case 2:
            {
              const char *obj = RANDOM_OBJECT ();
              ASSERT (gl_oset_remove (set1, obj)
                  == gl_sortedlist_remove (set2, (gl_listelement_compar_fn)strcmp, obj));
            }
            break;
          }
        check_all (set1, set2);
      }

    gl_oset_free (set1);
    gl_list_free (set2);
  }

  return 0;
}

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